ABOUT

Filip Gašparović Melis, digital artist from Zagreb, Croatia.
President of the Croatian Association of Digital Artists.


EDUCATION

School of Applied Arts and Design Zagreb – graphic design
Academy of Fine Arts Zagreb – animation


SKILLS

    • Concept art illustration.
    • Modeling and texturing of characters and props.
    • Rigging and character animation.
    • Lighting and rendering.
    • Compositing and visual effects.


EXPERIENCE

Razbor Studio
Modeling and texturing for video game.
Ater Studio
Modeling, texturing and animation for TV comercials.
InstantCom
Art director and animator for mobile game.
The Technical Museum – Zagreb
Educational animation videos for exebitions.
Diedra Studio
Rigging and animation for Cricket & Antoinette 3D animated feature film.
Amulet Studio
Technical director and animator for animated series And Black And White.


SOFTWARE
using
Autodesk - Maya
85%
Pilgway - 3D Coat
90%
Maxon - Cinema 4D
80%
Luxion - Keyshot
90%
Apple - Motion
95%
Adobe - Photoshop
99%

learning
Isotropics - Clarisse
40%
Marvelous Designer
25%
Smith Micro - Moho
35%

RESPONSIBILITIES

  • Rigging and skinning of characters and props.
  • Helping to develop and maintain the animation pipeline.
  • Creating high quality animation content.
  • Collaborating with designers on solving gameplay problems while maintaining artistic vision.
  • Collaborating with the character team to develop character/creature models with proper proportions, define rigging, and other animation considerations.
  • Contributing to the creative process with original ideas and inspiration.
  • 80%

    Modeling

  • 90%

    Texturing

  • 95%

    Rigging

  • 85%

    Animation


OBJECTIVE

Seeking an opportunity to utilize and enhance my digital art skills, while working with a team of talented artists in a creative environment.